GGDB
GGDBBeta
5GGDB

Super Metroid

Original title: Super Metroid - March 19, 1994
Super Metroid
Super Metroid trailer thumbnail
Click to set progress
I have finished
Director:Yoshio Sakamoto
Studio:Nintendo
Stars:Dan Owsen, Kenji Yamamoto
Soundtrack:Score composed by Kenji Yamamoto and Minako Hamano, Super Metroid: Sound in Action (Sony Records, 22 June 1994, Japan only) — 38 tracks: five arranged versions, the original NES Metroid score by Hirokazu Tanaka, and the full SNES soundtrack; arrangements by Yoshiyuki Ito and Masumi Ito, Nintendo Music app (17 March 2026) — 28 tracks, about an hour, with curated 'Battles' and 'Planet Zebes' playlists
Full Crew:View Full List
Award
Game
Electronic Gaming Monthly — Game of the Month, May 1994
Winner
1994
Award
Game
Electronic Gaming Monthly — Editors' Choice
Winner
1994

Media Gallery

Artwork 1Artwork 1
Main ImageMain Image
Screenshot 1Screenshot 1
Screenshot 2Screenshot 2
Screenshot 3Screenshot 3
Screenshot 4Screenshot 4
Screenshot 5Screenshot 5
Screenshot 6Screenshot 6
Screenshot 7Screenshot 7
Screenshot 8Screenshot 8
Screenshot 9Screenshot 9
Screenshot 10Screenshot 10
Screenshot 11Screenshot 11
Screenshot 12Screenshot 12
Screenshot 13Screenshot 13
Screenshot 14Screenshot 14
Screenshot 15Screenshot 15
Game Details
Developer
Nintendo
Publisher
Nintendo
Studio
Nintendo
Genres
Shooter, Adventure, Action, Platformer
Platforms
Wii, Nintendo 3DS, Wii U, SNES
Release Date
March 19, 1994
Metacritic Score
-
Game Engine
-

After having defeated Mother Brain, the leader of the Space Pirates who wanted to use alien creatures known as Metroids to dominate the world, the bounty hunter Samus Aran took the fight to the Metroids' homeland and eradicated them. Only a single Metroid larva remained. Samus took it to a galactic research station, and scientists assured her that the powers of the larva can be harnessed to help people. However, everything goes wrong when a dragon kills the scientists, takes away the larva, and destroys the research facility. Samus follows the dragon to the planet of Zebes, where she fought Mother Brain before. She must explore the dangerous planet, stay alive, and figure out a way to retrieve the larva. Super Metroid is a platform game and a follow-up to Metroid II. Like the previous games in the series, it is not divided into separate levels; the planet Zebes is an open world which Samus traverses back and forth. This world is divided into rooms separated with doors which must be shot to be opened. Shooting is also used to open up secret passages, some of which contain nifty bonuses, but finding most of them is required to proceed in the game. There are many items to find on the way, and each new item usually makes heretofore inaccessible areas available to Samus. The items include both weaponry (such as missiles, super missiles, or upgrades to Samus's standard laser gun), energy tanks that increase Samus' max health, and other gadgets (like a grappling hook that allows Samus to stick to the ceiling). There are various enemies - alien fauna - lurking around planet Zebes. The enemies all respawn after re-entering a room, though Samus' increasing capabilities mean that they become easier to defeat as the player makes progress. After killing them, the enemies typically leave behind some health or ammo.

Loading ratings...
Crew & Contributors 4

Time to Beat

Average Completion Times

Loading...
Did You Know?17
View all 17 facts →
  • nintendo.com
  • nintendo.com
  • nintendo.com
  • nintendo.com
  • en.wikipedia.org
Loading reviews...
Data aggregated from 6 sources: IGDB, RAWG, Wikipedia, Nintendo, ESRB, YouTube
Last updated: 11.09.2026
Business
Budget
Not disclosed
RevenueEstimated
1.42M copies shipped worldwide by late 2003
531,000 of them sold in Japan during 1994, its ninth-best-selling year
en.wikipedia.org

Nintendo has never disclosed a development budget for the game. The 1.42 million figure is a shipment number from the 2004 CESA Games White Paper, measured at the end of 2003 — it excludes more than two decades of later distribution through Virtual Console, the SNES Classic Edition and Nintendo Switch Online, for which no figures have ever been published. Estimated gross ~$85M (1.42M units x a ~$60 cartridge-era list price band; the original 1994 retail price could not be sourced to a period advertisement, so this uses the AAA band rather than a verified price). Excludes discounts, the Player's Choice budget re-issue and all digital re-releases; not official.

Language Support
Language
AudioSubUI
English

Source: IGDB

Content Rating
Mild Violence
ESRB Everyone
System Requirements
Minimum
Other:-
Available On
Community & Media
Data aggregated from 6 sources: IGDB, RAWG, Wikipedia, Nintendo, ESRB, YouTube
Last updated: 11.09.2026