GGDB
GGDBBeta
5GGDB

Super Meat Boy

Original title: Super Meat Boy - October 20, 2010
Super Meat Boy
Super Meat Boy trailer thumbnail
Click to set progress
I have finished
Director:Edmund McMillen
Studio:Team Meat
Stars:-
Soundtrack:Super Meat Boy! Soundtrack — Danny Baranowsky (2010; 34-track standard / 80-track Digital Special Edition). Key tracks: 'Boy Meats Girl', 'Forest Funk', 'Betus Blues', 'Ballad of the Burning Squirrel'
Full Crew:View Full List
Award
Game
Most Challenging Game (Best of 2010)
Winner
2010
Award
Game
Best Downloadable Console Game (Best of 2010)
Winner
2010

Media Gallery

Artwork 1Artwork 1
Main ImageMain Image
Screenshot 1Screenshot 1
Screenshot 2Screenshot 2
Screenshot 3Screenshot 3
Screenshot 4Screenshot 4
Screenshot 5Screenshot 5
Screenshot 6Screenshot 6
Screenshot 7Screenshot 7
Screenshot 8Screenshot 8
Screenshot 9Screenshot 9
Screenshot 10Screenshot 10
Screenshot 11Screenshot 11
Screenshot 12Screenshot 12
Screenshot 13Screenshot 13
Screenshot 14Screenshot 14
Screenshot 15Screenshot 15
Cover ArtCover Art
Artwork 2Artwork 2
Game Details
Developer
Team Meat
Publisher
Team Meat
Studio
Team Meat
Genres
Adventure, Platform, Indie
Platforms
PlayStation 4, PC (Microsoft Windows), Xbox 360, Mac, Nintendo Switch, Linux, Wii, Wii U, PlayStation Vita
Release Date
October 20, 2010
Metacritic ScoreMetacritic
90
Game Engine
Tommunism Engine

Super Meat Boy is a tough-as-nails platformer where you play as an animated cube of meat who's trying to save his girlfriend (who happens to be made of bandages) from an evil fetus in a jar wearing a tux.

Loading ratings...
Crew & Contributors 4

Time to Beat

Average Completion Times

Loading...
Did You Know?7
View all 7 facts →
  • en.wikipedia.org
  • en.wikipedia.org
  • supermeatboy.fandom.com
  • en.wikipedia.org
  • en.wikipedia.org
Loading reviews...
Data aggregated from 3 sources: IGDB, RAWG, Metacritic
Last updated: 15.07.2026
Business
Budget
Not disclosed
RevenueReported
1M+ copies sold
surpassed 1,000,000 sales by January 2012 (~600,000 across Steam and Xbox 360 by April 2011)
gamedeveloper.com

Units per Team Meat announcements. No development budget figure was ever published — sources describe only a shoestring/near-zero indie budget.

Time to Beat
Main Story12h
Completionist51h
Language Support
Language
AudioSubUI
English
Russian
Portuguese (Portugal)
Italian
French
German
Spanish (Spain)
Content Rating
Violence
Language
Crude Humor
Animated Blood
Cartoon Violence
Blood and Gore
Drug Reference
Mild Blood
Fantasy Violence
PEGI 12
CERO B
GRAC 12+
CLASS_IND 12
USK 12
ESRB T
System Requirements
Minimum
Other:-
Available On
Community & Media
Data aggregated from 3 sources: IGDB, RAWG, Metacritic
Last updated: 15.07.2026