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Going Medieval

Original title: Going Medieval - March 17, 2026
Going Medieval
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Director:
Studio:Mythwright
Stars:-
Soundtrack:-
Full Crew:View Full List

Media Gallery

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Game Details
DeveloperIGDB
Foxy Voxel
PublisherIGDB
Mythwright
Studio
Mythwright
GenresIGDB
Role-playing (RPG), Simulator, Strategy, Indie
Platforms
PC (Microsoft Windows)
Release DateIGDB
March 17, 2026
Metacritic ScoreMetacritic
76
Game Engine
Unity

Build and manage your own castle settlement in a land reclaimed by wilderness. With detailed management, survival strategy, and a moddable sandbox world, Going Medieval challenges you to build the mightiest colony this side of the apocalypse.

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Time to Beat

Average Completion Times

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Data aggregated from 4 sources: IGDB, Steam, HowLongToBeat, Metacritic
Last updated: 09.10.2026
Time to Beat
Main Story· IGDB21h
Main + Extras· IGDB29h
Completionist· HowLongToBeat38h

Data from IGDB, HowLongToBeat

Language Support
Language
AudioSubUI
English
—✔✔
Simplified Chinese
—✔—
French
—✔✔
German
—✔✔
Japanese
—✔✔
Portuguese - Brazil
—✔—
Russian
—✔✔
Spanish - Spain
—✔—
Korean
—✔✔
Polish
—✔✔
Turkish
—✔✔
Portuguese (Brazil)
——✔
Spanish (Spain)
——✔
Chinese (Simplified)
——✔
Content Rating
Violence
Alcohol
Tobacco
Drug
GRAC 15+
System Requirements
Minimum
Requires a 64:bit processor and operating system
OS:Windows 10 (64-bit)
CPU:Intel Core i5-9400F or AMD Ryzen 5 2600
RAM:8 GB RAM
GPU:NVIDIA GeForce GTX 1050 Ti (4 GB) or AMD Radeon RX 580 (4 GB)
DirectX:Version 11
Storage:2 GB available space
Sound Card:Windows Compatible Audio Device

Source: Steam

Available On
Community & Media
Data aggregated from 4 sources: IGDB, Steam, HowLongToBeat, Metacritic
Last updated: 09.10.2026