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Final Fantasy VIII

Original title: Final Fantasy VIII - February 11, 1999
Final Fantasy VIII
Final Fantasy VIII trailer thumbnail
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Director:Yoshinori Kitase
Studio:Square Electronic Arts
Stars:-
Soundtrack:-
Full Crew:View Full List
D.I.C.E. Awards
Game
D.I.C.E. Award for Adventure Game of the Year (console)
Winner
1999
D.I.C.E. Awards
Game
D.I.C.E. Award - Role-Playing Game of the Year
Winner
1999

Media Gallery

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Game Details
Developer
Square Product Development Division 1
Publisher
Square Electronic Arts
Studio
Square Electronic Arts
Genres
Adventure, Role-playing (RPG), Card & Board Game
Platforms
PlayStation 3, PlayStation Portable, PlayStation
Release Date
February 11, 1999
Metacritic Score
90
Game Engine
-

Final Fantasy VIII is the eighth main installment in the Final Fantasy series. The gameplay makes a departure from many series standards. While it still uses the Active Time Battle system, it deviates from the series' traditional means of boosting a character's power via leveling, although levels are not completely abandoned as they were in Final Fantasy II. In addition, it does not have a Magic Point-based system for spell-casting. Instead, magic is collected, drawn, and created from items, and is used to power up the characters via the junction system.

About the Game
Go to Steam Page

It is a time of war. Galbadia, a Global Superpower, has declared war on Dollet, a country whose training academy is home to two personalities: the hot-headed Seifer and the 'lone wolf', Squall Leonhart. Both are equally at conflict with each other as their country is with Galbadia; to others, Squall appears lacking in team spirit, while Seifer lacks the discipline of his rival. However, a chance encounter with the free-spirited Rinoa Heartilly turns Squall's universe upside down; having thrived on discipline, Squall find the carefree Rinoa fascinating. He also begins to dream that he is Laguna Loire, a Galbadian army soldier…

Meanwhile, a sorceress manipulates the most powerful men in Galbadia. Will Squall and his party succeed in defeating this maniacal sorceress and saving their world? What part does the mysterious Laguna play? Only you can decide what happens next, as the greatest Role Playing Adventure of all time returns...

Key Features:
  • Magic Booster

When Magic Booster is used, the player’s inventory of the following spells is increased by 100:

Cure, Cura, Curaga, Fire, Fira, Blizzard, Blizzara, Thunder, Thundara, Sleep, Blind, Silence, Berserk, Bio, Esuna, Aero, Confuse, Break, Zombie

This feature can be used from the launcher.

  • Chocobo World

This version of FFVIII includes the full game “Chocobo World” that was released as a separate application for previous versions. It is possible to play “Chocobo World” directly from the launcher after booting up FFVIII and by fulfilling certain specific conditions in the main game you will also be able to synchronise data between the two games.

## New Game Boosters:

  • High Speed Mode

All scenes (including cutscenes, movies and battles, etc.) can be fast-forwarded. (Fast-forward speeds vary by cutscene, but average about five times normal speed.) * CAUTION, certain computers may not be able to process the game with High Speed Mode. If the game crashes while in High Speed Mode, please restart the game and refrain from using High Speed Mode.

  • Battle Assistance

Grants the following advantages in battle: -ATB gauge always full -HP always full -Limit Break always available *Characters die instantly when suffering damage that exceeds their HP.

  • 9999

Normal attacks, certain Limit Breaks, and certain G.F. attacks deal 9,999 damage.

  • AP MAX

Sets level and AP of all acquired G.F. to max when used on the world map. May not function properly when used during event cutscenes. These commands can only be executed via keyboard.

  • Magic and Gil MAX

Sets inventory of each acquired magic spell to 100 and sets gil to maximum limit Cannot be used on menu screens, during cutscenes, in combat or at shop. Usable when moving between areas while playing Laguna's Dream. These commands can only be executed via keyboard.

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Crew & Contributors 4
Nobuo Uematsu
Nobuo Uematsu
Audio & Music • Composer
Brian Bell
Brian Bell
Cinematics & VFX • Cinematics Editor
Rich Amtower
Rich Amtower
Cinematics & VFX • Cinematics Editor
Yoshinori Kitase
Yoshinori Kitase
Direction • Game Director

Time to Beat

Average Completion Times

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Awards2
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Data aggregated from 4 sources: IGDB, RAWG, Steam, Wikidata
Last updated: 29.08.2026
Time to Beat
Main Story35h
Main + Extras52h
Completionist90h

Data from IGDB

Language Support
Language
AudioSubUI
Japanese
French
Spanish (Spain)
German
Italian
English
Spanish - Spain
Content Rating
Love
Violence
Suggestive Themes
Animated Violence
Mild Language
USK 12
CERO B
PEGI 16
ACB M
ESRB T
ESRB Mature
ClassInd: 10
ESRB: T
IGRS: 13
OFLC: M
PEGI: 16
USK (DE): 12
USK: 12
Game Features
Single-player
Steam Achievements
Full controller support
Gamepad Recommended
Keyboard Only Option
DualShock Controller Support
Steam Cloud
Remote Play on Phone
Remote Play on Tablet
Family Sharing
System Requirements
Minimum
OS:Microsoft Windows XP/Vista/7/8 (32/64-bit)
CPU:1Core CPU 2GHz or faster
RAM:1 GB RAM
GPU:DirectX 9.0c compatible card
Storage:4 GB available space
DirectX:Version 9.0c
Sound:Integrated sound chip or more
Available On
Community & Media
Data aggregated from 4 sources: IGDB, RAWG, Steam, Wikidata
Last updated: 29.08.2026